This is so not my work.
Its HellSyn's.
It can be found at GunZFactor.
*Please, no flaming etc. Questions only.
- Spoiler:
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[Intro - What is Screenshot Glitching?]
Simply, Screenshot glitching is like "delaying" an animation to finish at another time. It is a double edged sword, when used at the wrong time, you can get royally screwed over and get destroyed before you ever finish rendering that little image of yours or it can improve on movement and/or perform stylish techniques that you can do in your own time. So once again, it "delays" or "freezes" your animations.
Well, not everyone can perform these SS glitches. If you jump and take a screenshot and you get a slight freeze or a longer one, then you can perform any of the tricks (maybe not all, but most of them), but if you dont see any freezing at all, then you cannot do any (Sorry for those who cannot do these).
[How can I get settings to make it faster/slower?]
If you get really long freeze times, I suggest to lower your resolution by one level down to increase speed by lots. If you want to change the speed by little bits, edit the other settings in the gunz video settings. If you have a really fast speed, I suggest to increase resolution, but if that doesnt work, then you have to use an outside source to cause "lag".
[Screenshot Jump] (Super Jump):
Basically, this is delaying the jump animation and finishing it at a later time.
[Jump+Screenshot] **NOTE: The + means RIGHT AFTER or ABOUT SAME TIME
The more freezetime/delay added to the animation, the higher you go basically. The less freeze time/delay, the shorter jump you make with the screenshot. If you have settings like mine in the video above, you can scale objects similarly.
There is a secondary Super Jump, which allows a HIGHER/FARTHER jump than the animation freeze Super Jump. This MAY lead to new types of screenshot tricks.
[Screenshot>Hold Jump Key]
[Screenshot Dash] (Super Dash):
Same as above, but with just a dash.
[Dash+Screenshot]
[Screenshot Flip]/[Screenshot Dash Flip]
Delaying flip may not be the best, but it lets you do other tricks like the no-jump instafall and etc. But when used with a dash, it lets you flip people from a FIXED distance (depending on your screenshot speed).
[Flip+Screenshot] / [Dash+Flip+Screenshot]
[Screenshot Tumble]
If you tumble and screenshot during the beginning of tumble, you will unfreeze right at end of tumble animation, also lengthening the movement of the normal tumble to about 2x more.
[Tumble+Screenshot]
[Instant Stand]
Ever get flipped or instafalled and cannot get up right away? Heres a method (though not the best) to get out of that mess . This is basically standing right after landing from a flip or flip combo. Thing is, you have to do it when your character is FULLY ON THE FLOOR. If you do any earlier or any later, you will TAKE LONGER to get off the floor than you normally would. It has to be timed right.
[Land Fully on Floor+Screenshot]
[Gun Screenshot Tricks]
[Delay Shot] (DoubleShot):
The double shot is basically delaying a "Single Shooter" (Ex. Shotgun, Rocket, Revolver) to shoot twice as fast, near or exact same time. If your screenshot speed is too fast, it doesnt do well but can make the shotgun fire like a machine gun. If too slow, you can fire two shots at same time, though you cannot tell by sound/gfx, you can see the ammo counter go down twice. Once you take the screenshot, hold the firing key during freeze and after the freezing ends, you will auto-fire. The first shot gets delayed to happen at second shot, thats why it works.
[Screenshot+Hold firing key]
[Tumble Delay Shot]
Basically, this is one of the maneuvering/offensive tricks that can be performed. Basically, you tumble, screenshot, AND hold firing key at about near same time. The effect you get is that you tumble farther and a shot appears from spot you started from and a second consecutive shot appears at spot you unfreeze at. Down side is that you have to aim BEFORE you do and you aim again right before second shot AFTER you do.
[Tumble+Screenshot+Hold Firing Key]
[Jump Delay Shot]
Same as the Tumble Delay Shot, except it can be used in a jump. The Aiming method is exactly same as TDS, aim+first shot before the jump, aim+second shot after freeze.
[Jump+Screenshot+Hold Firing Key]
[Sword/Kodachi Screenshot Tricks]
[No Jump Instafall]
This is delaying the flip to happen at same time as the slash. So if we use the concept of the delayed flip....
[Flip+Screenshot+Spam Slash]
Depending on your screenshot speed, you may have to freeze it at a certain part of the flip BEFORE flipping point. When done right, you will appear in air after freeze and you will auto slash after end of freeze (a sword swing down motion) and will smack the guy down before he even lifts from the floor.
You can also perform this with the dash flip....
[Dash+Flip+Screenshot+Spam Slash]
All you have to do is memorizing your maximum dash distance with the dash+flip+scrn
[No Slash Instafall]
This is like...the better version of the gun instakill/instafall. Basically, right upon liftoff, they get shot and fall down immediately.
Initial Setup: Make sure you face up above the enemy's head to perform this
[Flip+Screenshot+Switch to Gun+Hold Firing Key]
Also works with dash:
[Dash+Flip+Screenshot+Switch to Gun+Hold Firing Key]
[Massive Instafall]
This is the only technical massive instafall I can do while standing on the same leveled floor as my opponent. Because of the timing (varies per speed), you may NOT get it 100% of the time. This requires the midair appearance after freezing as in the No Jump Fall. This is the first thing I ever invented but never claimed as my own.
Initial Setup: A massive charge
[Flip+Screenshot+Jump(During Freeze or Right at End of Freeze)+Massive Strike]
If done right, you will appear in the air after the freeze and you will smash the enemy as they fly up, making them unable to safe land, also works with dash version:
[Dash+Flip+Screenshot+Jump(During Freeze or Right at End of Freeze)+Massive Strike]
[Massive Instakill] (Video in sig)
This was a fun thing that me and my friends did. Its simple really...
Initial Setup: Massive Charge
[Flip+Jump+Screenshot+Massive Strike]
Only problem is you need a good speed (fast one but has super jump) and the right timing for the midair strike to hit them as they safe.
[DoubleSlash]
This is same concept as DoubleShot, except you are spamming the slash key right in the middle of the slash animation. This will allow a max of 5 slashes per normal attack instead of 4. The effect is, you will have two simultaneous first slashes faster than quickslash.
[Slash+Screenshot+Spam Slash during Freeze]
[Dagger Screenshot Tricks]
Some people (like me) cannot always do elunge forwards, backwards, or to the sides, so some of these may help those people do it 100% of time but at a price, you have less maneuverability during the lunge finishing animation.
[SS Lunge]
This is the screenshot variation of the lunge. The effect is, you can hit the person FARTHER from you (within about 10-15 steps ahead) while you see yourself only move one lunge distance away from starting point.
[Lunge+Screenshot]
[Dash SS Lunge]
This is the screenshot's elunge (not really, but we will leave it at that). Basically, its the SS Lunge but goes farther. This works in all 4 directions.
[Dash+Lunge+Screenshot]
[Delayed eLunge]
This will allow a 100% elunge by freezing yourself and performing actions WITHIN the freezetime. When done right, you will exit the freezetime with an elunge.
[Screenshot>Dash+Lunge(Hold Lunge key)]













